¡¤ADVANCED VIRTUAL REALITY VISUALISATION
The introduction of a virtual reality post-processor
interface enables simulations to be played as advanced
3D movies displaying people as actual figures moving
and interacting.
¡¤ENHANCED REALISM
A number of new features increase the realism
of human behaviour in the model. For example,
an 'Itinerary list' function allows groups or
individuals to perform simple tasks prior to exiting.
For example, in an evacuation, it is now possible
for occupants to collect a jacket or handbag prior
to exiting.
¡¤PEOPLE CIRCULATION IN NON-EMERGENCY
CONDITIONS
Through the introduction of the ¡®Itinerary list¡¯
function, Version 3.0 extends the range of the
software beyond emergency scenarios to normal
circulation patterns in buildings. This will help
to predict how a building and users will interact
in normal usage such as peak congestion periods
in transport terminals, shopping malls and sports,
conference and exhibition venues.
¡¤CFAST INTERFACE
In previous versions of building EXODUS, the specification
of fire hazards has been a complex task. Version
3.0 addresses this issue by incorporating an interface
with the popular fire zone model, CFAST V4.01.
By allowing users to read CFAST history files
into buildingEXODUS, the facility simplifies the
process of specifying fire scenarios.
The sophistication of buildingEXODUS has made
it one of the World's leading design tools for
simulating evacuation from buildings. Since its
launch in October 1996, the package has been used
by engineering consultancies, architects, research
laboratories, regulatory authorities, police forces,
fire brigades and universities in 17 countries:
Australia, Belgium, Denmark, Finland, Germany,
Hong Kong, Indonesia, Ireland, Korea, Italy, Luxembourg,
Netherlands, Portugal, Sweden, Taiwan, UK and
the USA. The package has been used to model the
evacuation capabilities of a wide range of proposed
or existing buildings, ranging from hospitals
and shopping complexes to the Olympic Stadium
in Sydney and the Millennium Dome in Greenwich.
"buildingEXODUS Version 3.0 gives building
engineers powerful new options for simulating
crowd movement and evacuation on their desk tops,"
says Professor Ed Galea, Director of the University¡¯s
Fire Safety Engineering Group and developer of
buildingEXODUS. "The new capabilities - a
direct response to needs identified by our clients
- represent a quantum leap in the sophistication
offered by buildingEXODUS, and will help to maintain
the software as one of the most advanced crowd
simulation packages in the world."
¡Ø buildingEXODUS submodels
Movement - Specifies how individuals move around
a space, including speed, overtaking, side stepping,
or other evasive actions.
Behaviour - Determines an individual's response
to the current prevailing situation on the basis
of his or her personal attributes and the level
of information available to them.
Occupant - Describes an individual as a collection
of defining attributes and variables such as name,
gender, age, maximum running speed, maximum walking
speed, response time, agility, etc. Some of the
attributes are fixed throughout the simulation
while others are dynamic, changing as a result
of inputs from the other submodels.
Hazard - Controls the atmospheric and physical
environment. It distributes pre-determined fire
hazards such as heat, smoke and toxic products
throughout the atmosphere and controls the opening
and closing of exits.
Toxicity - Determines the effects on an individual
exposed to toxic products distributed by the hazard
submodel. These effects are communicated to the
behaviour submodel which, in turn, feeds through
to the movement of the individual.
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